Adventurer - Titus Oberigo

Description:

Titus Oberigo
131 y/o human male seeker sage sorcerer 8 sensei martial artist monk 2
CG Medium humanoid (human)
Init + 3 Senses Perception + 13
XP 137,800

DEFENSE
AC 27, touch 23, flat-footed 24 ( + 3 lvl, + 3 Dex + 6 Int + 1 dodge + 4 armor)
hps 77 + 1d6
Fort + 11, Ref + 11, Will + 13; (+ 1 vs mind effects, poison, drugs)
SQ Mage Armor (force); Insanity Points 0

OFFENSE
Speed 30 ft
Melee unarmed strike + 11 (1d6+ 1) or magic jian + 12 ( 1d6+ 1/19-20)
Ranged Arcane Bolt + 8 (touch) 1d4+ 4 force 9/day range 30 ft or MW lt. crossbow + 9 (1d8/19-20)
Space 5 ft.; Reach 5 ft.
Special Attacks Stunning Fist 4/day DC 20
SQ enlarge, extend, and silent metamagic 3/day each 1st-3rd lvl spells; Inspire Courage + 12 rds/day

Sorcerer Spells Known (CL 8th; concentration + 18)
4th (4/day) – Telekinetic Charge
3rd (6/day) DC 19 – Dispel Magic ©; Haste, Slow, empty
2nd (8/day) DC 18 – Invisibility ©; Darkvision, Glitterdust, Mirror Image, Resist Energy, Silence
1st (16/day) DC 17 – Identify ©; Charm Person, Feather Fall, Liberating Command, Magic Missile, Mage Armor, Silent Image, P from evil
0th (at will) DC 16 – Dancing Lights, Detect Magic, Detect Poison, Ghost Sound, Prestidigitation, Read Magic, Mage Hand, Light, Mending, Message, Open/Close

STATISTICS
Str 12, Dex 16, Con 16, Int 22, Wis 12, Cha 14
Base Atk + 5; CMB + 6 (+ 11 unarmed) CMD 27
Traits Conspiracy Hunter (bluff), Secret Revolutionary
Race Traits Focused Study
Feats still spell©, skill focus® (acrobatics and bluff)®, stunning fist©; eschew materials1, kung-fu genius3, spell penetration5, piercing spell7, Kirin Style9
Wpn prof simple and monk (short sword, dagger, baton, unarmed strike)
Skills Acrobatics 10/+ 22, Appraise 1/+ 10, Bluff 10/+ 25, Diplomacy 3/ + 11, Disable Device 8/ + 20, Fly 1/+ 15, Intimidate 2/+ 10, K: Arcana 5/+ 16, K: Dungeoneering 6/+ 15, K. Engineering 1/+ 10, K. Geography 1/+ 13, K: History 1/+ 10, K. Local 1/+ 10, K. Nobility 1/+ 10, K. Religion 6/+ 15, Linguistics 3/+ 12, Perception 9/ + 13(+ 17), Sense Motive 2/+ 6, Spellcraft 9/+ 20, Stealth 3/+ 9, Swim 1/+ 5, UMD 9/ + 17
SQ Tinkering (+ 4 disable device and perception to find traps)
Languages Common, Aklo, Abyssal, Celestial, Draconic, Elven, Giant, Halfling, Infernal, Undercommon
SQ
SPECIAL ABILITIES
Seeker Lore – +4 bonus on all concentration checks, on caster level checks made to overcome spell resistance, and on all Knowledge (arcana) and Spellcraft checks made on topics associated with his bonus spells.

Legacy Item
Fortuna Comes (mwk short sword/jian)

Gear
2226 gp
20 ip

Potions
11 CMW
2 Anti-toxin

Scrolls
Clairaudience/Clairvoyance
2 Comprehend Languages
Entangle (10 rds DC 21)
Faerie Fire (10 rds DC 21)
Fireball
Gaseous Form
Dimension Anchor
Reduce Person
See Invisibility (30 mins)
Sending
Speak with the Dead (CL 5 DC 25)(5 mins)
Status (DC 23)(3 hrs)
Unbreakable Heart
Tongues (50 mins)

Wands
CLW 43 charges
Hide from Undead
Light
Spiritual Weapon 7 charges
Make Whole 16 charges

Ring of Sustenance (silver, shaped like intertwining wheat sprouts)
Ring of Wizardry (doubles 1st level spells)
Handy Haversack
Feather Step Boots (as feather step spell)
Quickrunner’s Shirt (extra move action 1/day) [worn]
Boots of the Cat [Hugs’]
Inactive Crystal Ball

MW Thieves tools
Spell component pouch
Silk rope
2 Grappling hooks
Courtier’s Outfit
Explorer’s Outfit
about 100gp in jewelry (rings, earings, necklace)

Unidentified items

f.c. spells

Bio:

Titus is the grand-nephew of Eirtein Oberigo, patriarch of one of the most influential families in Westcrown. He was raised in a rather opulent lifestyle, received the best education money could buy, and had developed into quite the spoiled brat by the time he was in his early teens. He took his families wealth for granted and looked down on those from less wealthy backgrounds. A true Chelaxan noble.

Titus also had a knack for magic and getting into trouble. Early on, he discovered that he had some powers that helped him get into places where he didn’t belong. He used these talents to sneak in and out of the Oberigo manor and spy on noble women in their bedchambers. As he grew older, his activities evolved into pilfering items during his exploits. In order to fully accomplish these acts, he had to learn to pick locks. And mostly learned through trial and error.

1. -
2. [1st Ability Int] +1
3. [2nd Ability Con] +1, Prowess +1 Cha skills
4. AC +1, Saves +1; lvl +1 Int
5. [1st Ability Int] +1
6. [2nd Ability Con] +1, Versatile Metamagic
7. AC +1, Saves +1, Prowess +1 Cha skills
8. [1st Ability Int] +1, [3rd Ability Dex] +1; lvl +1 Int
9. Prowess +1 Cha skills, Versatile Metamagic
10. AC +1, Saves +1

Adventurer - Titus Oberigo

As the World Burns RKraus EAK