Ally - Dellina

A meek halfling lass with long straight light brown hair and tanned skin that frames her dark sunken deep brown eyes peer out from her bangs that are deliberately allowed to fall across her face. Dellina rarely speaks except through acts of kindness.

Description:

Female Halfling Adult from Isger
Expert 2
Neutral Good worshipper of Erastil

STR: 08 has tone but can handle little weight or difficulty
DEX: 11 of average quickness
CON: 12 healthy from honest work
INT: 15 a sharp mind and quick to learn
WIS: 11 earthy wisdom and old wives tales
CHR: 08 plain of face and meek of personality

FORT: + 2 can weed the beds or drive the plow but needs a rest by noon
REFL: + 1 perhaps luck will save her skin
WILL: + 4, + 6 vs. fear, salt-of-the-earth thinking and country stubbornness

Init: 0 Move: 20 ft.
HD[hp]: 2d8 + 2 / 12
AC: 11 Flat: 10 Touch: 11
Armor: None [+ 1 Size]
Base Attack: + 1 CMB: – 1 CMD: 09

Melee
+ 0 club (Dam: 1d4 – 1, Crit: x2, B)

Ranged
+ 1 sling (Dam: 1d3 – 1, Crit: x2, Range: 50 ft., B)

Feats(1): Skill Focus (herbalist),

Lang (2): Common (Taldane), Halfling, Gnome, Dwarven

Skills(16 + 2)(Ranks/Bonus): Craft(cloth)-(1/6), Diplomacy-(1/3), Handle Animal-(2/4), Knowledge (geography)-(1/6), Knowledge (nature)-(2/7), Profession(farmer)-(2/6), Profession(herbalist)-(2/8), Ride-(1/4), Sense Motive-(/), Survival-(2/5), Swim-(1/3), Acrobatics(0/2), Climb(0/1), Perception(1/3), Stealth(0/4)

Abilities: None

Traits: Provider (Religious, Erastil) [+ 1 trait bonus to any d20 roll used to aquire food/water for others]

Combat Gear none; Other Gear club, sling, 10 sling stones, commoner’s outfit, 14 cp

Female Chelish Halfling expert 2
NG Small humanoid
Init + 0; Senses Perception + 3
DEFENSE
AC 11, touch 11 flat-footed 10 (+ 1 size)
hp 12 (2d8 + 2)
Fort + 2, Ref + 1, Will + 4, + 6 vs. fear
OFFENSE
Speed 20 ft.
Melee club + 0 (1d4 – 1/x2)
Ranged sling + 1 (1d3 – 1/x2/50ft.)
STATISTICS
Str 8, Dex 11, Con 12, Int 15, Wis 11, Cha 8
Base Atk + 1; CMB – 1; CMD 09
Feats Skill Focus (herbalism)
Skills Craft(cloth) + 6, Diplomacy + 3, Handle Animal + 4, Knowledge (geography) + 6, Knowledge (nature) + 7, Profession(farmer) + 6, Profession(herbalist) + 8, Ride + 4, Survival + 5, Swim + 3, Acrobatics + 2, Climb + 1, Perception + 3, Stealth + 4
Languages Common (Taldane), Halfling, Gnome, Dwarven
Combat Gear none; Other Gear club, sling, 10 sling stones, commoner’s outfit, 14 cp

Bio:

Dellina was born in Isger and before she was 5 had lost her parents to the Goblinblood Wars and found herself a slave on a plantation in the hinterlands of that Chelish puppet state. The plantation that Dellina lived on was one run by a man who treated his halfling slaves with a small amount of permissiveness and periodic kindness as long as there were no suggestions of trouble. His wealth allowed the master of the farm to employ many guards and fortify the major buildings so that goblin attacks were infrequent and bandits kept at bay. It is here that Dellina was secretly taught the faith of Erastil and taught the wisdom of herblore and gardening. It did not go unnoticed that her attentions to leaf and beast seemed to produce products of quality and quantity. Dellina’s natural knack and simple gestures allowed her fellow slaves to eat better and enjoy life slightly better than the average slave.
All this ended when a passing Isgeran cavalry discovered the large number of guards and strong young farmhands forgotten there and after enjoying the master’s hospitality requisitioned the bulk of men and stores and rode off. It wasn’t long before the forces of goblin and bandit kept at bay discovered the easy pickings and Dellina’s world ended. The last raid was the worst leaving Dellina and the survivors at the mercy of a group of slavers. Slaves and former masters found themselves chained together and caged by the diabolists who shipped the unfortunates towards Cheliax.

Ally - Dellina

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