Kintargo

Description:

CG large city
Corruption +0; Crime –2; Economy –1; Law +4; Lore +0; Society –2
Qualities academic, cultured, defiant, rebellious, rumormongering citizens, strategic location
Danger +20; Disadvantages martial law

DEMOGRAPHICS

Government overlord (formerly autocracy)
Population 11,900 (85% human, 4% halfling, 3% tiefling,1% half-elf, 7% other)
Notable NPCs

  • Lord-Mayor Barzillai Thrune
  • High Priest Corinstian Grivenner

MARKETPLACE

Base Value 4,400 gp; Purchase Limit 25,000 gp; Spellcasting 4th
Minor Items 2d4; Medium Items 1d4; Major Items 1d2

SPECIAL QUALITIES

Cultured Kintargo is well known for its culture of artistry, particularly among actors, musicians, and patrons of the opera. (Law –1, Society +1; always counts as a prosperous city for the purposes of Perform checks)

Defiant The citizens of Kintargo have a natural predilection for free thinking that borders on rebellious action. (Law –1,Society +1)

Martial Law As long as Kintargo remains under martial law,a 9:00 p.m. to 6:00 a.m. curfew is in effect. Additionally,as long as its citizens must follow the edicts and proclamations put in place by House Thrune, the city stifles and suffers. (Corruption –4, Crime –2, Economy –4,Law +2, Lore –4, Society –4; Danger +10; halve all values for Marketplace entries)

Bio:

Kintargo

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